Honest Mistakes was my Masters thesis in Interaction Design at the Oslo School of Architecture and Design.
By actively pursuing digital imperfections and flaws through open exploration, the goal was to come up with novel expressions and see how they may be used to enhance an experience. These explorations carved a path through Glitch Art, 3D-Printing, and 3D-Scanning.
The result - inspired by current technological trends - is a speculative, future-oriented prototype dubbed The Memory Machine. It allows users to explore a virtual world populated by the designer’s personal memories. The memories are built up of broken and bent 3D-scans which, instead of being disruptive elements, add emotional value to the experience.